ACM hosts 1st Game Day, attracts new members
Olivia Vizachero
Issue date: 11/25/08 Section: Student Life
The Association for Computing Machinery (ACM) hosted their first Game Day last Tuesday in Kochoff Hall.
Co-sponsored with the Game Club, the event allowed ACM and Game Club members, along with students interested in joining ACM to play multiplayer video games.
Games like Super Smash Brothers, Halo 3 and Brawl were projected on huge screens giving students a more interactive gaming experience. Additional televisions and gaming consoles were set up for more opportunities to play.
Over 200 students attended Game Day. Among some of the attendees were prospective new members.
"The main idea [of Game Day] was to host it as a recruitment event," explained ACM President Cardi DeMonaco.
ACM chose to have a Game Day because it was a way for other students to have fun with ACM.
"The event was much more than a bunch of people sitting around playing video games," DeMonaco said.
"People were friendly and always ready for a conversation about their favorite game, games yet to come and games just released.
Along with video games, ACM offered students brochures on computer software, and plans to release additional information on how students can use their computers more effectively.
"We're very happy with how everything turned out," said DeMonaco.
The event was made a success by combined student efforts. ACM members along with other students supplied televisions, consoles, and other equipment that made Game Day possible.
The only problem was a shortage of controllers.
"We had plenty of Wiimotes, but Xbox 360 controllers were in short supply."
ACM plans to co-host Game Day with the Game Club in the future.
Co-sponsored with the Game Club, the event allowed ACM and Game Club members, along with students interested in joining ACM to play multiplayer video games.
Games like Super Smash Brothers, Halo 3 and Brawl were projected on huge screens giving students a more interactive gaming experience. Additional televisions and gaming consoles were set up for more opportunities to play.
Over 200 students attended Game Day. Among some of the attendees were prospective new members.
"The main idea [of Game Day] was to host it as a recruitment event," explained ACM President Cardi DeMonaco.
ACM chose to have a Game Day because it was a way for other students to have fun with ACM.
"The event was much more than a bunch of people sitting around playing video games," DeMonaco said.
"People were friendly and always ready for a conversation about their favorite game, games yet to come and games just released.
Along with video games, ACM offered students brochures on computer software, and plans to release additional information on how students can use their computers more effectively.
"We're very happy with how everything turned out," said DeMonaco.
The event was made a success by combined student efforts. ACM members along with other students supplied televisions, consoles, and other equipment that made Game Day possible.
The only problem was a shortage of controllers.
"We had plenty of Wiimotes, but Xbox 360 controllers were in short supply."
ACM plans to co-host Game Day with the Game Club in the future.
2008 Woodie Awards
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